Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH. - Neoforge
- Fabric
- Forge
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- 1.21.1
- 1.21
- 1.20.4
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
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- 1.18
- 1.16.5
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- Release
- Beta
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- Mod now works with neoforge .205, fixing a crash introduced in that updated due to some neoforge changes.
- Also next time people be less impatient pls
- updated api on fabric too accordingly since they need to match, deprecated old method
- Fixed StoneCutterRecipeTemplate - related to Stone Zone's recipes where it has a count of 1 for the output in any stonecutting recipe
- Updated flowering_pale_verde's Associated WoodType
- a few more undocumented fixes and improvement...
v2.16.5
- Corrected some LeavesTypes' Associated WoodTypes
- Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone
v2.16.4
- Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
- Added 2 mods to include LeavesType's Associated WoodTypes
- fixed an issue that would cause extraction from fluid containers to consume more items than intended
- hotfix for an issue on fabric servers
- also added back a deprecated method to not break binary compat with old versions of deps
- ported many changes from recent 1.20 version
- Corrected some LeavesTypes' Associated WoodTypes
- Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone
v2.16.4
- Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
- Added 2 mods to include LeavesType's Associated WoodTypes
- Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
- Added 2 mods to include LeavesType's Associated WoodTypes
- fixed a dupe with fluid introduced 2 patches ago
- improved handing of animated textures in resource gen
- improved more api
- fixed an issue where server dynamic resources were loading too late, making it impossible to override datapack registry entries
- added some utility methods
- fixed an issue that caused invalid parameters thrown to texture respriter to throw an Error instead of an Exception