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Fossils and Archeology: Revival 7.3.2

Changelog

-Added ichthyosaurus, a small sea reptile from the Jurassic

-Added henodus, a small turtle relative from the Triassic

-Fixed Therizinosaurus skeleton breathing

-Fixed skeletons growing

-Skeletons should jitter less

-Added megalodon

-Reduced frequency nearby plants affect mood

-Added more food in the oreDictionary (Forestry, Binnie’s Mods Project Zulu support), courtesy of Sunconure

-Aquatics no more randomly lay eggs that crash the game

-Cooking nautilus no longer crashes the game

-Edited feeder GUI texture

-Fix weird elasmotherium animations

-Herbivores can eat lilypads

-Fix tiny spinosaurus in dinopedia

-Some recipes use OreDictionary wood and crafting tables.

-Food in dinopedia now shows metadata.

-Fixed birds and aquatic dinosaurs always spawning as female.

-Fixed occasional crash when putting herd dinosaurs on a lead

-Added sleeping particles

-Fixed Confuciusornis not being a piscivore

-Fixed Confuciusornis and Pteranodon not attacking

-Removed megalodon

-Chicken essence no longer sets owner without actually taming it.

-Fixed chicken essence being consumable by players

-Fixed sifters not consuming input

Files

fossilsarcheology-7.3.2.jar(51.27 MiB) Primary Download