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What's Changed

  • WIP Update to 1.21.6-1.21.8
  • Reverted logic to work like back in 1.18 due to technical reasons
  • Add Forge/NeoForge builds
  • Exordium will affect the UI all the time, even in menus/not in a world

This is an experimental update with known issues like the menu blurs looking not right or PaperDoll flickering. So keep that in mind if you plan to use this mod. No backports planned! So no 1.21.5 versions or Forge/NeoForge for any older versions.

Full Changelog: https://github.com/tr7zw/Exordium/compare/1.4.1...2.0.0

Changes

  • Fix Fast-Crosshair crashing in 1.20.2-1.20.6

Full Changelog: https://github.com/tr7zw/Exordium/compare/1.4.0...1.4.1

What's Changed

  • Add 1.21.3 support
  • Add 1.21.4 support
  • Backport to 1.20.4
  • Backport to 1.20.2
  • Backport to 1.20.1
  • Fix blending and depth issues causing visual bugs
  • Fix bossbars not updating correctly
  • Add support for Xaeros Minimap
  • Add support for Paperdoll (by tr7zw)
  • Unfinished 1.21.3 port by @viciscat in https://github.com/tr7zw/Exordium/pull/162
  • Cleanup code/fix logic flaws

Full Changelog: https://github.com/tr7zw/Exordium/compare/1.3.0...1.4.0

First release in 7 months (11 months since the last release that I coded). I just want to remind everyone that Exordium is in maintenance mode and that no mods that change the vanilla UI are officially supported.

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/Exordium/compare/1.2.1-1.20.4...1.3.0

All credits for this update to to @rybot666 .

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/Exordium/compare/1.2.1-1.20.2...1.2.1-1.20.4


Project members

tr7zw

Owner

katietheqt

Contributor

Details

Published 3 years ago
Updated 11 days ago