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Changed:

  • Removed the Saved CobbleDollars Accounts! message in the console to prevent console spam.

Fixed:

  • The shop of Vanilla Villagers with the CobbleMerchant profession now works correctly.

Added:

  • An option to set a limited stock on custom merchant offers (currently only in the /cm edit [merchant uuid] UI).
  • A tag element in the default shop & bank config
  • A components element in the default shop & bank config, example:
{
  "defaultShop": [
    {
      "Apricorns": [
        {
          "tag": "#cobblemon:apricorns",
          "price": 2000,
          "components": {
            "minecraft:rarity": "epic",
            "minecraft:food": {
              "nutrition": 3,
              "saturation": 1.8
            }
          }
        }
      ]
    }
  ]
}

Changed:

  • Improved the config loading system:
    • Incorrect items in the config will now be skipped instead of preventing the entire config from loading and defaulting to a fallback version.
    • Incorrect items in the config won't be replaced by minecraft:air when loaded.
    • Added precise logs to see where the errors come from
  • Remade the networking system so that all the logic is calculated on the server.

Fixed:

  • A crash when the game was trying to save a merchant shop containing an empty item.
  • A crash when trying to connect to a server when receiving the packet clientbound/minecraft:set_entity_data
  • The logs when the bank config encountered an error was mentioning the shop config instead of the bank.
  • The shop when clicking on the shop button in the bank menu while it was accessed by shift + clicking on a Cobble Merchant, now contains the correct shop instead of the default config.

Added:

  • A new command: /cobbledollars leaderboard
  • A new command: /cobbledollars leaderboard update to instantly update the leaderboard
  • The leaderboard data is stored in the world folder in cobbledollarsplayerdata and is updated every 5 minutes by default
  • A new config playerDataSaveFrequency (in minutes (5 by default))
  • Permissions (use LuckPerms or equivalent to manage):
    • cobbledollars
    • cobbledollars.reload
    • cobbledollars.leaderboard
    • cobbledollars.leaderboard.update
    • cobbledollars.cobbledollars
    • cobbledollars.cobbledollars.give
    • cobbledollars.cobbledollars.pay
    • cobbledollars.cobbledollars.query
    • cobbledollars.cobbledollars.remove
    • cobbledollars.cobbledollars.set
    • cobbledollars.cobblemerchant
    • cobbledollars.cobblemerchant.edit
    • cobbledollars.cobblemerchant.open
    • cobbledollars.cobblemerchant.open.bank
    • cobbledollars.cobblemerchant.open.shop

Fixed:

  • Clicking the "Shop" button in the bank GUI when it was opened via commands now switches to the default shop
  • Added a server-side check when selling to the bank to avoid earning multiple times the value if the button was clicked too fast

Added:

  • A button to switch between the shop and the bank in the GUI
  • A GUI accessed via "/cobblemerchant edit [cobble merchant UUID]" to edit the shop of a Cobble Merchant

Changed:

  • Moved the scrollbar in the shop GUI so that it doesn't overlap with the offers
  • When Shift + Clicking on the up arrow in the shop when the amount is set to 1, set the amount to a stack instead of adding it (so it's not 65 but 64)

Fixed:

  • The implementation with Cobblemon GTS works when the seller is offline

Added:

Fixed:

  • Added a server-side check when buying something to prevent negative balance

Added:

  • Up & Down arrows next to the amount box:
    • Clicking: Add or remove 1
    • Shift + Clicking: Add or remove a stack
    • Ctrl + Clicking: Set to max buyable or 1
  • /cd alias for /cobbledollars
  • /cm alias for /cobblemerchant

Changed:

  • Complete rework of the shop GUI
  • The config is now separated into different json files:
    • client.json - Client settings
    • common.json - Client & Server settings
    • bank.json - The Bank settings
    • default_shop.json - The Default Shop Settings
  • The Client config screen (it's now a button instead of a text box)
  • The amount of CobbleDollars can now exceed the limit of 2.14 billion with no theoretical limit.

Removed:

  • The dependency on Architectury API

Not yet implemented:

  • The interface to edit a shop

Added:

  • An in game config screen to edit the client config (works sometimes with modmenu on Fabric)
  • "removeItemInHandFrom" subcommand to "/cobblemerchant"
  • A tag that contains every entities that can be a Cobble Merchant (#cobbledollars:cobble_merchants)
  • All the ancient balls to the default shop & the Master Ball & the Ancient Origin Ball
  • 2 configs to enable/disable earning CobbleDollars from NPCs/Wild Pokémons
  • A config to apply a multiplier to the CobbleDollars income

Changed:

  • The common.json config format for the default merchant shop /!\ It will delete any customization made on the default shop config /!\
  • Some tweaks on the shop menu
  • "/cobblemerchant" can now target multiple entities

Fixed:

  • CobbleMerchants spawning in different biomes will now have the correct texture
  • A crash when returning to a Cobble Merchant shop menu after exiting a JEI screen (Known issue: the shop is empty, but re-opening it will fix this)

WIP:

  • A menu to edit Cobble Merchants accessible via "/cobblemerchant edit [Cobble Merchant]"

Added:

  • The ability to configure Cobble Merchants individually.
  • "/cobblemerchant" to configure Cobble Merchants
  • A "pay" subcommand to "/cobbledollars"
  • Earn CobbleDollars when defeating NPCs
  • CobbleMerchants can now sell items with NBT data

Changed:

  • Some tweaks on the shop menu
  • Doubled the amount of CobbleDollars earned

Fixed:

  • "/cobbledollars reload_config" can reload client config
  • Zombie Villagers with the CobbleMerchant Profession no longer have a glitched texture
  • The default client config is now "bottom right" as it should be

Added:

  • Configuration to add new/modify the different tabs of the shop
  • A command to reload the config without restarting the game/server (/cobbledollars reload_config)
  • Vanilla villagers can get the CobbleMerchant Profession with a Display Case block from Cobblemon

Changed:

  • New texture for the Cobble Merchant
  • Rework on the shop menu: added the possibility to have a lot of tabs

Added:

  • Configuration for the bank system: What item is sellable & at what price

Changed:

  • Complete rework on the bank menu
  • Rework on the config system
  • The CobbleMerchant can now open doors

Removed:

  • The ability to buy emeralds from the bank
  • The message in chat when earning CobbleDollars

Fixed:

  • The CobbleMerchant will not despawn anymore
  • Items will not disapear in the bank menu when closing it

Project members

Harmex

Owner

Details

Licensed ARR
Published a year ago
Updated 3 months ago