Changelog
[1.1.7.1]
Fixed
- Neoforge Only: Compostable items are now properly registered through NeoForge data maps instead of runtime code
[1.1.7]
Fixed
- Resolved server crash when syncing saturation (
SyncSaturationPacket
) by registering S2C payload type correctly and limiting receiver registration to the client environment - REI integration now properly handles tag-based ingredients across all custom categories (Cooking Pot, Crafting Bowl, Mincing, Roaster, Stove, Silo)
- REI Result items are now consistently resolved with registryAccess to avoid unstable/null context issues
[1.1.6]
Fixed
- Crash when sending
SyncSaturationPacket
due to missing STREAM_CODEC registration on server - Fixed crash when saving Coop items by moving data to
BLOCK_ENTITY_DATA
and stripping UUIDs. - Fixed duplicate UUID warnings when releasing chickens.
[1.1.5]
Fixed
- Network crash on Fabric due to incorrect registration of S2C receivers in PacketHandler
[1.1.4]
Fixed
- MincerCategory for REI wasn't registered properly
- ArmorType was being registered twice
- Sprinkler now hydrates farmland and extinguishes nearby fire properly
- Leggings renderer now works correctly on Fabric
- Improved IngredientsCheck for CraftingBowl
Changed
- Migrated FarmAndCharmIdentifier to ResourceLocation.fromNamespaceAndPath
- Added a "Can be Placed" tooltip for the PetBowl
[1.1.3]
Fixed
- Another Try for: Crash caused by unregistered custom MobEffects (e.g.
sustenance
) not being saved correctly - Grandma's Strawberry Pie can now be eaten safely. Enjoy!
- Dungarees not being rendered properly on NeoForge
Changed
- Most cooking tools can now be broken instantly and dont require a tool anymore
- All Effects have now unique Particle Effect Colors
[1.1.2]
Fixed
- Crash caused by unregistered custom MobEffects (e.g.
sustenance
) not being saved correctly - Stove didn’t accept modded fuels
- Crash when saving StoveBlockEntity if ownerUuid was null
- Crafting Bowl never produced output items after stirring was completed
- Server crash when ticking crops (
NoSuchMethodError: getGrowthSpeed
), fixed by explicitly callingCropBlock.getGrowthSpeed(...)
in crop blocks
Changed
- Tomato crops can no longer be planted on top of other tomato blocks
- Chicken AI goals for locating and entering coops were optimized:
- Reduced frequency of pathfinding checks with internal cooldown
- Improved caching of valid coop positions
- Prevented redundant navigation calls for smoother movement
A big thank you to everyone who has been actively reporting bugs and sharing feedback ❤️
Some issues can easily slip through during development, and your reports help me catch them faster. Your support makes the mod better with every update. I really appreciate it!
[1.1.1]
Fixed
- Fixed a crash when sending
SyncSaturationPacket
by sending payloads directly.
[1.1.0]
Welcome to 1.21.1
[1.0.12]
Fixed
- Farm Animals not being breedable anymore
[1.0.11]
Fixed
- Fixed a critical issue where the game would crash on servers due to client-only code being called from the
AnimalEntityMixin
. Everything worked fine in singleplayer, but not on dedicated servers.
This patch restores proper server compatibility for all new saturation mechanics. :)
P.S.: Sorry for the hiccup – this ones on me
[1.0.10]
This small update focuses on adding new mechanics that enhance loot from farm animals, selected F&C crops, and eggs through interaction, care, and environmental factors.
Added
- A Pet Bowl! - Feed your cat or dog with a
Pet Bowl
. Occasionally, pets will walk up to an empty bowl and beg for food. Feeding grants temporary bonuses. You can assign a Name Tag to dedicate a bowl to a specific pet. - Chicken Nest: When placed near chickens, eggs are laid directly into the nest instead of falling to the ground. The nest can hold up to 2 eggs. Occasionally (5% chance), a feather may also be added.* Chicken Coop: Works like similar to a bee nest. Chickens nearby will enter the coop when ready to lay an egg. Holds up to 6 chickens at once.
- Farm animals can now be fed their preferred food. The more often they are fed, the more meat they will drop. Feeding progress is visible only when wearing...
- ...
Dungarees
! – While equipped, shows feed levels above animals. Also prevents trampling farmland while wearing them. They can be bought from Farmer Villagers. - Certain F&C crops now have a small chance to grow into larger variants when near a water sprinkler or during rain. Larger crops have an increased chance of yielding multiple drops.
- Farmer Villagers have now a Chance to offer several F&C related Items.
- Chicken Coop: Functions similarly to a bee nest. Chickens enter on their own to lay eggs and rest. Up to 9 Eggs can be stored at once. Players can also manually insert a leashed chicken. Eggs are automatically collected, and chickens exit after a short time.
- When placing SugarCare on Fertilized Soil it will grow 20% faster
- Dog & Cat Food can now be crafted into Bags. These can be placed and stacked up to 3 times.
- Support for DoggyTalents
- Japanese translation (Thanks to PExPE3)
Fixed
- Recipe for Yeast had wrong tags as Ingredients
- fr_fr translation
- EffectFood returns itself after being consumed, which is likely unintended.
[1.0.9]
Fixed
- Actually fixed recipes this time
- Improve quick move on cooking containers
[1.0.8]
Fixed
- Recipes are properly recognized
Changed
Sausage with oat patty
now uses the roaster instead of the cooking pot
[1.0.7]
Added
- Tooltip showing remaining burn time when hovering over the stove burn icon
- Added pt_br translation (thanks to Coffee-0xFF)
- Updated ru_ru (thanks to Tefnya)
Changed
- Stove now uses the same valid fuel items and burn times as the furnace
- Reduced spawn rates for all wild crops
- Implemented templates for most crops, bags, tea, and more — this should slightly improve loading times
- Completely overhauled all tags for much better compatibility with other mods (thanks to Ninjadaj!)
Stove
now uses the same Logic as MinecraftsFurnace
,Smoker
etc. for the FuelItems
Fixed
- Chair blocks no longer block the use of items in your offhand when right-clicking a chair
Sustenance
effect now works correctlyCooking Pot
now crafts the correct outputScarecrow
now properly grants a growth boost to nearby crops
[1.0.6]
Added
- Added the ability to retrieve items from the MincerBlock by Shift-Right Clicking
- Added Composter: A new Item made out of Fertilizer. Has 10 uses. Applies Bone Meal Effect to multiple Crops
- Added Silo Sounds: Opening & Closing Door, inserting Items, crafting finished
- FeedingTrough can now be filled by using Hoppers
- You can now use various Farm&Charm Crops to feed and breed farm and other animals
- Added Particles when eating a StackableEatableBlock - e.g. Pancakes
- Zombies have a really low Chance to spawn wielding a Pitchfork as a Weapon
Changed
- Strawberry crop now only drops an Item when age == MAX_AGE
- Tomato crop now only drops an Item when age == MAX_AGE
- Fertilizer works now again similar to Bone Meal and can be stacked again
- Renamed the "get_fertilizer" advancement
- Renamed the "get_minced_beef" advancement
- Renamed the "introduction_drying" advancement
- Renamed the "introduction_mincing" advancement
- Renamed the "use_hoe_on_fertilized_soil" advancement
- Renamed the "place_stove" advancement
- Pitchfork now uses the "handheld" model parent instead of "generated" – wield it like a true weapon! (even if it technically isn't one)
- Slightly raised the position of the particles when stirring the CraftingBowlBlock
- Improved Roaster, Supply Cart, Plates, Mincer, Window Sill & Plow Texture
- Updated following translations: ru_ru (Tefnya), zh_cn (sillymoon), pt_br (GMalvestiti)
Fixed
- Added an additional check for a valid recipe before increasing the Stirring value in CraftingBowlBlockEntity
- StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
- Properly registered StorageBlockEntity & StorageBlockRenderer
- ForgeConfig not generating / loading properly